

It may be that there is no real solution, in which case all that will happen is that people who host private servers and are honest will not use the mods and those who don't care will be. It's at this point I'd like to suggest some solution that works for everyone, but i genuinely don't have one for this, hence why i'm inviting proper discussion on the topic. However, it would be helpful if there was some genuine way that honest people could use paid mods with close friends on private servers in a way that both the mod devs are happy with and the server hosts are too.

In the end, no matter what solution is proposed, people are gonna download mods off of 3rd party websites and use them on BeamMP and really bugger all can be done to stop it. Furthermore, it seems a little silly that if one or two people want to use a particular mod an entire group of people will also have to pay for a mod they may never use.Īs a YouTuber myself (feel like a tit typing this but it's relevant, i promise), it saddens me that despite the fact there are mods I have paid for there is no way for me to use them on my BeamMP server and in videos without going against the wishes of the authors - these would genuinely be good exposure for the mods themselves.

I'm aware it's easy to say "well everyone on the server should've bought the mod or you don't use it" but let's be real here: we're all aware that, just as many people download paid mods off reuploading websites, many people won't bother listening to that. On the other hand, currently it's a massive shame that there are so many brilliant mods that can only be used in single player without breaking an honour system, as really all that means is people who are honest are having less fun than people who don't care. On the one hand, the paid mod developers are understandably concerned about public servers redistributing their mods to anyone who joins them for a second. I'm hoping this can remain mostly civilised, as currently there are a few different ways of approaching it. I'm somewhat worried this thread may devolve into a shitshow because of the mention of paid mods, but I feel like at some point there needs to be a proper discussion that encourages paid mod devs to think a little more as to how paid mods integrate with multiplayer in BeamNG, as it's a huge part of the game that isn't going away any time soon.
